Users will not be able to click-through on overlay advertisements. This means sacrificing some functionality, such as with overlays. The implementation forces you to give up control of many UI and playback related features on full-screen-only devices. Playback in a webView has the same issues as playback in a browser on mobile devices.The webView incurs a heavy toll on the processor, consuming far more memory than the native player.While a webView simplifies the implementation process, there are a number of issues that make this approach undesirable: Some app developers use the HTML5 video player or the Brightcove web player in a webView, however this is not the same as using the Brightcove Native SDKs for iOS and Android. This creates a view that treats your content like a browser would, enabling the usage of HTML and JavaScript. One option for implementing video playback in your app it to use a webView. There are a few ways you can add a video player to your app: fundamentals of Brightcove Native SDK Video playback implementations ![]() The following image shows that the Brightcove Native SDKs provide functionality that you would otherwise have to build yourself. This document aims to outline the most common video player implementations at a high level with useful links to outside resources that can be used for additional research. Native Video Playback Understanding the various approaches of implementing video in your application will lay the foundation for your success. Viewing the Brightcove System Status Page. ![]()
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